Achievements
Fifty-five one-shot challenges that pay gold, plus a per-creature ladder that never stops paying. Nothing here needs claiming — the moment you meet a goal the gold lands and a toast tells you.
Where to find them
Account › Achievements. Today’s daily bonus objectives sit at the top of the tab, with Completed N / 55 below them and the categories under that. A finished challenge shows green; an unfinished one shows live N / goal progress.
Every achievement grants the moment its goal is met, wherever you are — mid-run, in the Shop, on a redeem. The gold is added and a toast names what you earned. Progress you already had before the feature existed was credited silently at launch, without a storm of toasts.
The 11 categories
| Category | How many | What they ask | Reward |
|---|---|---|---|
| Planet Kills | 3 | Defeat 100 enemies on each planet | 5,000 each |
| Planet Bosses | 3 | Defeat 10 bosses on each planet | 10,000 each |
| Unlock Ships | 9 | Own each unlockable ship | 20,000 – 100,000 |
| Charge Skills | 5 | Use each charge skill 20 times | 10,000 – 40,000 |
| Reinforcement Clone | 3 | Summon each clone 20 times | 20,000 each |
| Cosmetics | 3 | Buy afterburner colours and decals, equip decals | 50,000 – 100,000 |
| Reinforcement | 1 | Call Reinforcement 10 times | 100,000 |
| Beat Combo | 5 | Reach a 100 – 500 beat combo | 100,000 – 500,000 |
| Common Upgrades | 4 | Take each shared upgrade to its cap | 10,000 – 50,000 |
| Ship Mastery | 15 | Max every ship's class level | 30,000 – 200,000 |
| Milestones | 4 | Deaths, total kills, daily and login streaks | 100,000 – 1,000,000 |
Counters are tracked per player, so your own kills and charge uses count in co-op rather than the party’s. Everything is checked when a wave clears and again when a run ends.
The biggest payouts
Four achievements pay 500,000 or more, and they are worth planning around:
| Achievement | Reward |
|---|---|
| Die 100 times | 1,000,000 |
| Complete the daily bonus 15 days straight | 1,000,000 |
| Log in 15 days straight | 500,000 |
| Reach a 500 beat combo | 500,000 |
The login and daily streaks together are worth 2,000,000 gold for fifteen consecutive days, and the daily objectives are quick. Opening the game daily is the single best gold-per-effort play in the game — see Daily Bonus.
Dying 100 times paying a million is not a joke entry — it is the consolation prize for a long, unlucky stretch, and it pays more than any ship costs.
Defeated ladders
Separately from the 55, every creature has its own kill ladder. Tiers double — 5, 10, 20, 40, 80, 160, 320 and onward with no ceiling — and each tier pays that tier’s count multiplied by what the creature is worth:
| Creature size | Gold per count | 5th kill pays | 80th kill pays |
|---|---|---|---|
| Small — Scooter, Blinky, Itsy, Seabit, Finn, the planet bugs | 30 | 150 | 2,400 |
| Medium — Chompy, Mama Spider, Wizzle, Goldie, Lash | 50 | 250 | 4,000 |
| Boss — every boss creature | 100 | 500 | 8,000 |
Because the tier count doubles and the payout scales with it, each tier is worth exactly twice the last. The rewards grant automatically with a toast in the upper-left, and tapping a creature in Account › Bestiary opens its ladder — what you have already earned and what the next tier needs.
Ladder progress is saved locally and in the cloud, the same as your discovered creatures. Resetting your progress clears it.